Provide a clear overview of what this skill represents in the world and what kind of training or experience it reflects.
List the types of actions, tasks, or knowledge this skill enables. Bullet points are encouraged.
Clarify boundaries and limitations. What should this skill not allow a character to do?
Explain how this skill would be represented during live play (roleplay, props, referee adjudication, physical action, etc.).
If applicable, describe how this skill might translate to tabletop or percentile-based play.
Explain how this skill interacts with or supports existing skills in the Wyrdwood system.
Explain why this skill should exist as a separate skill rather than being folded into an existing one.
Optional notes about progression, scaling, or special considerations.
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